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Regular War

A 15-minute clan battle on at fixed times, about every two hours. Kill enemy-clan players to score for your clan; everyone still on the map at the end gets a reward box at their feet.

When

Regular War runs at fixed times (below, in your own time zone): ten times every day (about every two hours), and once more in the evening: 19:15 server time on Monday, Tuesday, Thursday, Friday and Saturday, 22:00 on Sunday. At each time a 10-minute countdown starts in chat, and the entrance opens 10 minutes later. There is no Regular War during Holy Stone Battle.

The same times are on the event-calendar page, together with every other event.

How to take part

Turn on War Invite: Mobile: Settings > War Invite. PC: set the war invite option to Accept. Auto PVP can also join for you.

Accept the move: When chat shows that the entrance has opened, a box asks 'Do you wish to move to the location?'. Accept within 3 minutes.

The war map is a small cross: each clan starts at the end of its own arm and walks to the center when the gates open. If you die, you come back at the end of your clan's arm.

Fight: After a short wait the 15-minute war starts. Each enemy-clan kill gives your clan +1 point. Kills finished by a stun do not score.

Stay to the end: You must be on the map when the war ends to get the reward. You then have about a minute and a half to pick up the drops before everyone returns to town.

Conquer the center

While the gates are open, a glowing circle appears on the altar in the center of .

The first player who steps in starts holding it. Stay inside for 3 minutes - dying or leaving resets the timer - and your clan conquers the center. The whole server sees who conquered it.

Then the appears in your clan's arm of the map: only your clan can hit it, and it only attacks your clan.

The war goes on: the winner is still decided by the kill score. There is one conquest per war.

How to win

The clan with the most points when the 15 minutes end wins, or a clan wins at once if it is the only clan left on the map.

The top 3 killers get +100 / +50 / +25 CP.

Reward

Rewards drop on the ground at your feet; pick them up before you are sent back to town.

Hero Rank points at the end: 10 for the winning clan, 3 for the others. A draw gives everyone 3 points and still counts for the daily-mission, but gives no box.

Each kill also gives +1 CP and a chance of a random drop: , a Mount Lucky Box, Pet Lucky Box or Cape Box, , or a mount. Lucky drops are announced to the whole server.

Tips

One Regular War often completes both goals of the daily-mission (1 war + 5 kills).

Finish enemies with damage, not with a stun: stun kills do not score for your clan.