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Getting Stronger

Your power comes from many systems that stack: gear enchant and combine, clan title, mount, wings, pet, cape, skills and stat points. This page shows where each one comes from.

Where power comes from

Gear: enchant Rare and Elite gear to +120% and combine it to CS 12 at the Blacksmith (enchanting).

Clan title: 12 levels bought with CP from the Guardian in your clan hall; for example the Earth title raises HP and the Fire title raises STR (pvp-and-cp).

Mount: up to Lv 72, every level is a bonus stat point; Mount Absorb adds main stats (mounts).

Wings: up to +120%; the Blue Dragon Wings are the best (wings).

Pet: wear a pet and raise its Growth (up to 200%, most of the bonus comes by 100%) by killing monsters that give you EXP; keep its Activity above 0 with Pet Food from the Herbalist. Iron Condor (Attack, Defense and HP) is the best pet; basic pets raise one stat each.

Cape: the Warlord Cape is the best. At the Tailor, 3 Flying Wizard capes + 1 Ultimate Orb can make an Ultimate Cloak (it can fail). The Warlord Cape cannot be crafted at the Tailor.

The gives +1 to all skills.

Stat points and skills: spend stat points from every level, and at M33 earn +1 stat point per 1% of the EXP bar (road-to-max, skills).

Rank Buff: after every holy-stone-battle, pick a buff your rank points unlock.